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- #Xamarin.forms android emulator crashes on mac for mac#
- #Xamarin.forms android emulator crashes on mac code#
- #Xamarin.forms android emulator crashes on mac Pc#
You can follow the same steps as with the Android emulator above.Īs a last step you then need to open the port on your local PC so the android device can connect to it. Your android device needs to be connected to the same network as your PC for this to work. You can use similar steps in case you prefer to debug on a device and not with the emulator. Debugging both a web api and Xamarin application should now work locally! Connection android to localhost
#Xamarin.forms android emulator crashes on mac code#
In your Xamarin app code you then also use that IP instead of the webserver/localhost address.īecause HyperV runs on the same PC you don’t even need to open any ports. The web api will then listen for requests on the specific IP. Net Core web apps this can be configured in Properties -> Debug -> Web Server Settings. The android emulator (running on HyperV) behaves the same way as your android device on your network: as a seperate networked device with its own IP.Īs such “localhost” doesn’t make sense from the emulator perspective and you instead need to use the IP of your local PC.Īll you need to do in your. Interestingly this validation seems to be cached for quite some time (perhaps even for the lifecycle of the self signed certificate) as I was able to uncheck the capability “Shared User Certificates” after a first successful connection and my app continued to successfully connect to localhost even days later. You should then be able to connect to without an error (assuming you have the self signed certificate stored in your OS certificate store). In debug mode, UWP apps are automatically able to connect to For https with self signed certificates you will get an error along the lines of “The certificate authority is invalid or incorrect” until you check “Shared User Certificates” capability in the AppX manifest. Connectiong UWP to localhost for debugging IMO it’s even worth it to keep a UWP version around just for the debugging experience.
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I personally prefer to debug the UWP version whenever possible as the debug experience is far greater than the android equivalent (for both device and simulator). IIS) in the local network and connect to that from your android.īoth ways are slow & tedious but as it turns out, it is even possible to connect to localhost from a Xamarin app (although not that easy and obvious)! However once you need to test both an app and web api in conjunction it becomes trickier:Įither you deploy every change of the web app to a server and then connect to it that way (with remote debugging in Azure this is even allows debugging the app and web app at once). Both are natively supported in Visual Studio. If I do this in an emulator, things work fine. Up until today I was able to Launch it under debug, it would deploy the app and start it up attached so I could hit break points on the device. Net Core web api by itself is super simple thanks to the overall great debugging capabilities of Visual Studio.ĭebugging a Xamarin application by itself is easy as well: Either connect your phone and run the app from there or use an emulator. I have an Xamarin project (On a Mac) that I'm working on. if only a single device (physical device or emulator) is attached, the log can ….Connecting to localhost from a Xamarin appĭebugging a.
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open a command prompt window and navigate to the android sdk platform tools folder (typically, the sdk platform tools folder is located at c:\program files (x86)\android\android sdk\platform tools).